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在C#中如何实现MapX图层操作

  在得到了Recordset对象后,如何解决第一个问题。步骤如下:

  1. 创建CMapXFields对象,并对应数据库中字段添加字段;

  2. 创建CMapXBindLayer对象,指定其坐标值字段的序号;

  3. 向map.DataSets中添加数据集,从而生成新的图层;

  4. 指定新图层中要素的显示风格,本文采用显示位图的方式,为此需要将要显示的位图放入MapX安装目录的CUSTSYMB文件夹下。

  具体的操作代码如下所示:

  /// <summary>
  
/// 删除所有的图层数据
  
/// <summary>
  
/// <param name="layerName"></param>
  private void DeleteLayerByName(string layerName)
  {
  
//Layer的序号是从1开始
  int count = axMap1.Layers.Count;
  
for (int i = 1; i < count; i++)
  {
  
if (axMap1.Layers[i].Name == layerName)
  {
  axMap1.Layers.Remove(i);
  }
  }
  }
  
/// <summary>
  
/// 创建新的图层信息
  
/// <summary>
  
/// <param name="layerName"></param>
  
/// <param name="rsNoPass"></param>
  private void CreatNewLayerfromDB(string layerName, ADODB.Recordset rsNoPass)
  {
  DeleteLayerByName(layerName); 
//将原有层删除
  CMapXFields flds = new FieldsClass();
  
// Describe the structure of the Unbound dataset
  flds.Add("stationid", "theid", AggregationFunctionConstants.miAggregationIndividual,
  FieldTypeConstants.miTypeString);
  flds.Add(
"address", "address", AggregationFunctionConstants.miAggregationIndividual,
  FieldTypeConstants.miTypeString);
  flds.Add(
"longitude", "longitude", AggregationFunctionConstants.miAggregationSum,
  FieldTypeConstants.miTypeNumeric);  
//经度
  flds.Add("latitude", "latitude", AggregationFunctionConstants.miAggregationSum,
  FieldTypeConstants.miTypeNumeric);  
//纬度
  CMapXBindLayer bindLayerObject = new BindLayerClass();
  bindLayerObject.LayerName 
= layerName;
  bindLayerObject.RefColumn1 
= 3;
  bindLayerObject.RefColumn2 
= 4;
  bindLayerObject.LayerType 
= BindLayerTypeConstants.miBindLayerTypeXY;
  CMapXDataset dataSet 
= axMap1.DataSets.Add(DatasetTypeConstants.miDataSetADO, rsNoPass, layerName, "stationid", "address", bindLayerObject, flds, false);
  CMapXLayer layer 
= axMap1.Layers._Item(layerName);
  layer.OverrideStyle 
= true;
  
string picName = "icon.BMP";
  
if (layer.Style.SupportsBitmapSymbols == true)
  {
  layer.Style.SymbolType 
= SymbolTypeConstants.miSymbolTypeBitmap;
  layer.Style.SymbolBitmapSize 
= 60;
  layer.Style.SymbolBitmapTransparent 
= true;
  layer.Style.SymbolBitmapName 
= picName;
  }
  }
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