技术开发 频道

变治法:用C#实现堆的建立与堆排序


【IT168技术文档】

1using System; 2using System.Collections.Generic; 3using System.Text; 4 5namespace Heap 6{ 7 class Program 8 { 9 static void Main(string[] args) 10 { 11 int len = 100; 12 Heap heap = new Heap(); 13 14 Random random = new Random(); 15 16 for (int i = 0; i < len; i++) 17 { 18 int data = random.Next(1, 100000); 19 heap.Insert(data); 20 } 21 22 for (int i = 0; i < len; i++) 23 { 24 int data = heap.Delete(); 25 System.Console.WriteLine(data); 26 } 27 28 System.Console.WriteLine("ok"); 29 } 30 } 31 32 class Heap 33 { 34 private List<int> _nodes; 35 36 public Heap() 37 { 38 _nodes = new List<int>(); 39 } 40 41 public void Insert(int data) 42 { 43 _nodes.Add(data); 44 45 chechUp(_nodes.Count - 1); 46 } 47 48 private void chechUp(int downIndex) 49 { 50 int parentIndex; 51 52 while ( (parentIndex = getParentIndex(downIndex)) != -1) 53 { 54 if (_nodes[downIndex] > _nodes[parentIndex]) 55 { 56 int data = _nodes[downIndex]; 57 _nodes[downIndex] = _nodes[parentIndex]; 58 _nodes[parentIndex] = data; 59 60 downIndex = parentIndex; 61 } 62 else 63 { 64 break; 65 } 66 } 67 } 68 69 public int Delete() 70 { 71 if (_nodes.Count == 0) 72 { 73 throw new Exception("no more element to delete."); 74 } 75 76 int data = _nodes[0]; 77 78 _nodes[0] = _nodes[_nodes.Count - 1]; 79 80 _nodes.RemoveAt(_nodes.Count - 1); 81 82 chechDown(0); 83 84 return data; 85 } 86 87 private void chechDown(int upIndex) 88 { 89 int lChildIndex; 90 int rChildIndex; 91 int downIndex; 92 93 lChildIndex = getLChildIndex(upIndex); 94 rChildIndex = getRChildIndex(upIndex); 95 96 while (lChildIndex != -1) 97 { 98 //只考虑父节点和左子树的关系 99 if (rChildIndex == -1) 100 { 101 downIndex = lChildIndex; 102 } 103 else 104 { 105 downIndex = _nodes[lChildIndex] > _nodes[rChildIndex] ? lChildIndex : rChildIndex; 106 } 107 108 if (_nodes[upIndex] < _nodes[downIndex]) 109 { 110 int data = _nodes[downIndex]; 111 _nodes[downIndex] = _nodes[upIndex]; 112 _nodes[upIndex] = data; 113 114 upIndex = downIndex; 115 116 lChildIndex = getLChildIndex(upIndex); 117 rChildIndex = getRChildIndex(upIndex); 118 } 119 else 120 { 121 break; 122 } 123 124 } 125 126 127 } 128 129 private int getLChildIndex(int parentIndex) 130 { 131 int lChildIndex = parentIndex * 2; 132 133 lChildIndex += 1; 134 135 return lChildIndex <= _nodes.Count - 1 ? lChildIndex : -1; 136 } 137 138 private int getRChildIndex(int parentIndex) 139 { 140 int rChildIndex = parentIndex * 2; 141 142 rChildIndex += 2; 143 144 return rChildIndex <= _nodes.Count - 1 ? rChildIndex : -1; 145 } 146 147 /**//// <summary> 148 /// 如果该节点是跟节点,则无法给出其父节点,故以-1代替。 149 /// </summary> 150 /// <param name="childIndex"></param> 151 /// <returns></returns> 152 private int getParentIndex(int childIndex) 153 { 154 // 如果该节点是跟节点,则无法给出其父节点,故以-1代替。 155 if (childIndex == 0) 156 { 157 return -1; 158 } 159 160 childIndex++; 161 162 //向下取整 163 return (int)(childIndex / 2) - 1; 164 } 165 } 166 167 class HeapNode 168 { 169 public int _data; 170 public HeapNode _parent; 171 public HeapNode _lChild; 172 public HeapNode _rChild; 173 174 public HeapNode(int data) 175 { 176 _data = data; 177 _parent = null; 178 _lChild = null; 179 _rChild = null; 180 } 181 } 182 183} 184
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