【IT168技术文档】
最近在电脑城上买了一根NOKIA3210的数据线,玩了几天改LOGO、改铃声后也将数据线扔在一边。直到前几天在Http: //oxygensoftware.com上看到有发手机短信息的二次开发控件,才想起多日不用的数据线,而且最近在学C#,觉得用C#做个发短信息的程序也不错,经过多天的测试,终于实现用电脑+数据线+手机的模式,实现在单位的局域网平台上发送短信息了。
由于单位使用到发手机短信息的地方有很多,可能是从网页、可能是OUTLOOK中的窗体、也可能是某台非Windows操作系统的主机的某个系统,所以经过思考探讨,觉得最好的解决方案是采用Windows的“服务”,定时从一个目录中固定格式的文本文件中读取出相应的信息,发送出去。而其它客户端只需往该目录写入文本信息即可。思路定下来后就让我们开始吧!
先交待一下开发平台:Windows 2000 Advance Server操作系统、Visual Studio .Net 、Oxygen Sms ActiveX Control V2.3 (Share Ware)、 Nokia 3210手机通过数据线接在COM1上。运行Visual Studio .Net,新建一个C#的项目,选择“Windows Server”类型的项目,命名为“SmsServer”。在Server1的设计画面,将“ServerName”命名为“SmsServer”。点击 “视图设计器按钮”切换到设计画面,在“Windows Forms”工具箱中拖一时钟控件,命名为“SmsTimer”,在“Components”工具箱中拖一“EventLog”控件。命名为 “eventLog1”。在“项目”菜单中点击“添加引用”,选择“COM”页,浏览到安装Oxygen Sms ActiveX Control V2.3程序的目录,找到SMSControl.ocx添加到“选定的组件”中。
将Server1.cs代码替换为
using System; using System.Collections; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.ServiceProcess; using System.IO; using System.Text ; namespace SmsServer { public class SmsServer : System.ServiceProcess.ServiceBase { private System.Timers.Timer SmsTimer; private System.Diagnostics.EventLog eventLog1; public O2SMSXControl.O2SMSX SmsX1;//定义手机短信对象 /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.Container components = null; public SmsServer() { // This call is required by the Windows.Forms Component Designer. InitializeComponent(); // TODO: Add any initialization after the InitComponent call } // The main entry point for the process static void Main() { System.ServiceProcess.ServiceBase[] ServicesToRun; // More than one user Service may run within the same process. To add // another service to this process, change the following line to // create a second service object. For example, // // ServicesToRun = New System.ServiceProcess.ServiceBase[] {new Service1(), new MySecondUserService()}; // ServicesToRun = new System.ServiceProcess.ServiceBase[] { new SmsServer() }; System.ServiceProcess.ServiceBase.Run(ServicesToRun); } /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.SmsTimer = new System.Timers.Timer(); this.eventLog1 = new System.Diagnostics.EventLog(); ((System.ComponentModel.ISupportInitialize)(this.SmsTimer)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.eventLog1)).BeginInit(); // // SmsTimer // this.SmsTimer.Enabled = true; this.SmsTimer.Elapsed += new System.Timers.ElapsedEventHandler(this.SmsTimer_Elapsed); // // SmsServer // this.ServiceName = "SmsServer"; ((System.ComponentModel.ISupportInitialize)(this.SmsTimer)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.eventLog1)).EndInit(); } /// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); }