首先,在Render事件中添加好一个事件
protected override void RenderContents(HtmlTextWriter output)这里最重要的就是output.AddAttribute("OnBlur","ClientCallback();");
{
output.RenderBeginTag(HtmlTextWriterTag.Div);
output.AddAttribute(HtmlTextWriterAttribute.Type, "text");
output.AddAttribute(HtmlTextWriterAttribute.Id, this.ClientID);
output.AddAttribute(HtmlTextWriterAttribute.Name, this.ClientID);
output.AddAttribute(HtmlTextWriterAttribute.Value, this.Text);
output.AddAttribute("OnBlur", "ClientCallback();");
this.AddAttributesToRender(output);
output.RenderBeginTag(HtmlTextWriterTag.Input);
output.RenderEndTag();
output.RenderEndTag();
}
然后在OnPreRender事件中,添加如下代码:
protected override void OnPreRender(EventArgs e)
{
//Page.ClientScript.RegisterClientScriptInclude("UtilityFunctions",
"JScript.js");
Page.ClientScript.RegisterStartupScript(typeof(Page),
"ControlFocus", "document.getElementById('" + this.ClientID + "').focus();", true);
Page.ClientScript.RegisterStartupScript(typeof(Page),
"ClientCallback","function ClientCallback() {"+"args=document.getElementById
('"+this.ClientID+"').value;"+Page.ClientScript.GetCallbackEventReference
(this,"args","CallbackHandler",null,"ErrorHandler",true)+"}");
//向服务器发送请求,由服务器端生成回调的客户端脚本。
}
#region ICallbackEventHandler Members
public string RaiseCallbackEvent(string eventArgument)
{
int result;
if (!Int32.TryParse(eventArgument, out result))
throw new Exception("The method is not implemented.");
return "Valid Data";
}
#endregion
最后,在jscript.js文件中写好相应的回调处理函数即可:
var args;
var ctx;
function ValidateText(ctl)
{
if(ctl.value=='')
{
alert("Please enter a value");
ctl.focus();
}
}
function CallbackHandler(args,ctx)
{
alert("The data is valid");
}
function ErrorHandler(args,ctx)
{
alert("The data is not a number");
}